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Full Moon Nights Enabled
http://www.zerosurvival.net/forum/viewtopic.php?f=2&t=114
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Author:  Seaweed [ Mon Jan 28, 2013 12:10 am ]
Post subject:  Full Moon Nights Enabled

I have (hopefully) enabled full nights on the server its at GMT -6 at the moment this purely a trial though I need to hear feedback and make further tweaks no doubt.

Author:  Matthew [ Mon Jan 28, 2013 12:20 pm ]
Post subject:  Re: Full Moon Nights Enabled

Cool finaly night on the server, maybe some people will keep theiir guard down... :twisted:

Author:  Seaweed [ Mon Jan 28, 2013 1:47 pm ]
Post subject:  Re: Full Moon Nights Enabled

Unfortunately I have had to disable this for now. The code seemed to be working when me and omen checked yesterday. I tried again today though and there was no full moon.

I'll continue to look into the issue but once we're on dedicated hosting it will be gone straight away.

Author:  Para Blair [ Mon Jan 28, 2013 3:36 pm ]
Post subject:  Re: Full Moon Nights Enabled

yes i been wanting this i want the darkness!

Author:  Seaweed [ Mon Jan 28, 2013 3:44 pm ]
Post subject:  Re: Full Moon Nights Enabled

Para Blair wrote:
yes i been wanting this i want the darkness!


Me and Omen tested yesterday and the static date definitely appeared to be set we played a few hours at night no night vision goggles and it was fine. However later on it was back to being a non full moon date so I need to go back and look at some things again.

This won't be a problem when we get a dedicated host it's just all the stupid hoops I have to go around because we're with dayz.st and they don't give me ftp access :(

Author:  Seaweed [ Tue Jan 29, 2013 2:16 am ]
Post subject:  Re: Full Moon Nights Enabled

OK back and working right now GMT -6 definitely full moons :)

Author:  AdjustedJunk [ Tue May 28, 2013 8:29 am ]
Post subject:  Re: Full Moon Nights Enabled

Was on all night yesterday and full-moon was working beautifully. Even with clouds/rain, it was still fairly playable, more so if you "cheat" and turn up your gamma/brightness settings. Let's hope it stays that way :)

Author:  AdjustedJunk [ Wed May 29, 2013 7:15 pm ]
Post subject:  Re: Full Moon Nights Enabled

Little tip to improve night-time visibility, courtesy of everyone's favorite JackFrags.


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