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Another Base/Hoarding Suggestion
http://www.zerosurvival.net/forum/viewtopic.php?f=20&t=873
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Author:  reen624 [ Wed May 28, 2014 4:58 pm ]
Post subject:  Another Base/Hoarding Suggestion

To prevent hoarding and the gameplay affection i would suggest:


Amount of tents inside a base: 1 per Player per Flag.


Optional: Reduce amount of cars to 2 :)

This would eventually slow down the hype to build 1000000 layers around 55 tents filled with 55000 dmrs and nvgs.

If i loose my tent thats bad but i have it back in some hours of playing. The End.

I have my personal tent in my base now and im pretty happy with it. i dont need more than the stuff that fits in one tent. The End.

What do u think???

Author:  wojos1Artist [ Wed May 28, 2014 7:28 pm ]
Post subject:  Re: Another Base/Hoarding Suggestion

I don't like it.

I believe it doesn't help in any way with basebuilding - instead of base that I have now i would build 10 opened containers, each multiplied many times, each opened separately with tons of gates. In fact it would be far more layers than any bunker has now. And nobody would be able to ever brake in as nobody would be able to store toolboxes.

For me it sounds like good idea for people who are afraid of being weaker than others in case somebody brakes into their base. Imo that's the point of breaking in - making whole clan temporarily weak (at least loot-wise).

I like idea that Seaweed gave somewhere - satchel charge break-ins.

Author:  Investoren [ Sat May 31, 2014 7:31 pm ]
Post subject:  Re: Another Base/Hoarding Suggestion

"Amount of tents inside a base: 1 per Player per Flag" - would pretty fast become unfair.

Some clans are 3 players, some are 8, some even more, and some even less.
The biggest clans will have opportunity to have more tents.
Its not like "just go recruit more, to get more tents".

Then you should rather put a maximum of tents per base, equal if its 8 players or 3.
Like theres atm a maximum of 3 cars per base!

The idea about making the satchel more into a useful tool is awesome.

Author:  Benuar [ Sat May 31, 2014 7:35 pm ]
Post subject:  Re: Another Base/Hoarding Suggestion

i think it would be good for bigger clans to be able to store more gear. What would 1 guy do with 3 tents full of DMRs? and for 8 guys 3 tents is nothing. I dislike the whole idea but if then it should be depending on the player count. (yeah i know that we have a shitton of players XD)

Author:  Jones [ Tue Jun 03, 2014 11:04 am ]
Post subject:  Re: Another Base/Hoarding Suggestion

reen624 wrote:
To prevent hoarding and the gameplay affection i would suggest:


Amount of tents inside a base: 1 per Player per Flag.


Optional: Reduce amount of cars to 2 :)

This would eventually slow down the hype to build 1000000 layers around 55 tents filled with 55000 dmrs and nvgs.

If i loose my tent thats bad but i have it back in some hours of playing. The End.

I have my personal tent in my base now and im pretty happy with it. i dont need more than the stuff that fits in one tent. The End.

What do u think???


i think this is totally retared Reen.. come on man.. how am i able to store some items i wanna use in the future like tanktraps? If you're going to gear up, you are normally equipt with 20+ items like ammo, food, medical supply, gadgets weapons.. and in mr. blondes case: a holy book!

I'm not sure why you're always trying to make the game less funny to play.

Author:  Jones [ Tue Jun 03, 2014 11:13 am ]
Post subject:  Re: Another Base/Hoarding Suggestion

Additional i have to say, that it makes it less attractive to make the afford and spend time in breaking into another base. Well, I'm not going to break into a base with 10 tents. This is a waste of time.
Wait a second, where do i store my toolboxes? Ah.. yes.. in my single tent. :D

Author:  reen624 [ Wed Jun 11, 2014 6:43 pm ]
Post subject:  Re: Another Base/Hoarding Suggestion

Did not thought of this toolbox issue...
But still i think: I dont need more stuff than one tent can store.

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